﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace DoodleLabyrinthLogic.Character
{
    public class MonsterTemplate
    {
        public Guid ID { get; set; }

        public string Name { get; set; }

        public string Description { get; set; }

        public int Level { get; set; }

        public int BaseMeleeDefense { get; set; }

        public int BaseMagicDefense { get; set; }

        public int BaseAgility { get; set; }

        public int BaseMeleeDamage { get; set; }

        public int BaseMagicDamage { get; set; }

        public int BaseHealth { get; set; }

        public int BaseMana { get; set; }
    }
}
